Zul-jin - / talentedheroes.com
Heroes of the Strom Heroes: Zul-jin Wiki, Database, Talents, Guides, Abilities

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/ Assassin / Melee / Diablo
HP: 1951 ( +0 Per Level)
HP Regen: 554 ( +0 Per Level)
Mana: 0 ( +0 Per Level)
Mana Regen: 0 ( +0 Per Level)
Attack Damage: 90 ( +0 Per Level)
Attack Speed: 125

Abilities

Berserker
Berserker
Mana: 0
Type: Trait
Activate to increase Basic Attack damage by 25% but consume 2% maximum Health per attack.
Passive: Zul'jin attacks 1% faster for every 1% of maximum Health missing.
❢ Quest: Every 5 Basic Attacks against Heroes permanently increases Basic Attack damage by 1.
❢ Reward: After attacking 75 times, Basic Attack range is increased by 1.1.Template:Rewardonly
Key: D
Grievous Throw
Grievous Throw
Mana: 50
Type: Regular
Cooldown: 8 seconds
Zul'jin throws an axe forward, dealing 125 (+4% per level) damage to the first 2 enemies hit and marking them for 6 seconds. Marked enemies take 50% bonus damage from Zul'jin's next 3 Basic Attacks against them.
Key: Q
Twin Cleave
Twin Cleave
Mana: 60
Type: Regular
Cooldown: 10 seconds
Throw 2 axes in a large, circular arc, dealing 116 damage and slowing affected enemies by 15% per axe for 2 seconds.
Key: W
Regeneration
Regeneration
Mana: 75
Type: Regular
Cooldown: 15 seconds
Zul'jin channels to regenerate 30% of his maximum Health over 4 seconds. Moving while channeling or taking damage will interrupt this effect.
Key: E
Taz'dingo
Taz'dingo
Mana: 75
Type: Heroic
Cooldown: 90 seconds
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Key: R
Guillotine
Guillotine
Mana: 70
Type: Heroic
Cooldown: 30 seconds
Zul'jin launches a massive axe into the air that drops on the targeted area, dealing 350 (+4% per level) damage plus bonus damage the lower his Health is.
This cannot be interrupted, once cast.

* Damage multiplier (in %) can be calculated using formula y = x2/50 + 100 where x stands for % health missing (up to 300%).
Key: R

Talents

1

Boneslicer
Boneslicer
Tier: 1
Grievous Throw now pierces through all enemies hit and restores 10 Mana per Hero hit. Additionally, Grievous Throw's mark is no longer removed by Basic Attacks.
Headhunter
Headhunter
Tier: 1
Cooldown: 60 seconds
❢ Quest: Zul'jin's first Takedown against each enemy Hero permanently increases his damage dealt by 2%.
❢ Reward: After getting Takedowns on every enemy Hero, Basic Attack range is increased by 1.1.
Recklessness
Recklessness
Tier: 1
While Zul'jin is below 75% Health, his Basic Attack damage is increased by 10%. While he is below 50% Health, he gains 20% Spell Power.

4

Troll's Blood
Troll's Blood
Tier: 4
Increase Regeneration's healing by 25%. If Regeneration fully finishes, restore 10% of Zul'jin's maximum Mana.
Voodoo Shuffle
Voodoo Shuffle
Tier: 4
Cooldown: 10 seconds
Activate to remove all current Root and Slow.
Passive: Lower the cooldowns and Mana cost of Regeneration by 33%.
Amani Rage
Amani Rage
Tier: 4
Cooldown: 30 seconds
Activate to cause Zul'jin to instantly lose 50% of his current Health and heal for taht amount over 6 seconds. Zul'jin gains 10 Armor while regenerating health from Amani Rage.

7

Arcanite Axes
Arcanite Axes
Tier: 7
Reduce Twin Cleave's cooldown by 2 seconds.
❢ Quest: Twin Cleave's damage is permanently increased by 0.75 every time it hits a Hero.
Vicious Assault
Vicious Assault
Tier: 7
Increase Grievous Throw's damage bonus by 30%.
Ferocity
Ferocity
Tier: 7
Increases the Attack Speed bonus of Berserker by 35%.

10

Taz'dingo!
Taz'dingo!
Tier: 10
Cooldown: 90 seconds
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Guillotine
Guillotine
Tier: 10
Cooldown: 30 seconds
Zul'jin launches a massive axe into the air that drops on the targeted area, dealing 350 (+4% per level) damage plus bonus damage the lower his Health is.
This cannot be interrupted, once cast..

* Damage multiplier (in %) can be calculated using formula y = x2/50 + 100 where x stands for % health missing (up to 300%).

13

Eye of Zul'jin
Eye of Zul'jin
Tier: 13
Basic Attack against enemy Heroes grant Zul'jin 3% Movement Speed for 2 seconds, up to 30%.
Lacerate
Lacerate
Tier: 13
Increases Slow amount of each axe by 15%.
Ensnare
Ensnare
Tier: 13
Cooldown: 60 seconds
Throw a net forward, Rooting the first enemy Hero hit for 1.5 seconds.

16

Let the Killing Begin
Let the Killing Begin
Tier: 16
When Zul'jin kills an enemy, his Attack Speed is increased by 6%, up to 30%, for 12 seconds. Basic Attacks refresh the duration.
Hero Takedowns instantly grant 30% Attack Speed.
Wrong Place Wrong Time
Wrong Place Wrong Time
Tier: 16
If an enemy is hit by both Twin Cleave Axes at the same time, they take 150 (+4% per level) damage and counts as 5 Hero hits for You Want Axe?.
No Mercy
No Mercy
Tier: 16
Zul'jin's Basic Attack against enemy Heroes marked with Grievous Throw ignore Armor.

20

Forest Medicine
Forest Medicine
Tier: 20
Regeneration is no longer Channeled, and cannot be interrupted.
Amani Resilience
Amani Resilience
Tier: 20
Increase Taz'dingo's duration by 1 second. Upon expiring, Zul'jin heals for 50% of the damage he dealt during Taz'dingo.
Buzzsaw
Buzzsaw
Tier: 20
After impact, the Guillotine continues rapidly forward, dealing 75% damage to enemies hit. If a Hero is killed by Guillotine, Zul'jin is instantly healed to full.
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