Sgt. Hammer - / talentedheroes.com
Heroes of the Strom Heroes: Sgt. Hammer Wiki, Database, Talents, Guides, Abilities

""

/ Specialist / Melee / Diablo
HP: 1704 ( +0 Per Level)
HP Regen: 355 ( +0 Per Level)
Mana: 0 ( +0 Per Level)
Mana Regen: 0 ( +0 Per Level)
Attack Damage: 133 ( +0 Per Level)
Attack Speed: 1

Abilities

Siege Mode
Siege Mode
Mana: 0
Type: Trait
Cooldown: 2 seconds
Activate to enter Siege Mode. While in Siege Mode, Basic Attacks deal 20% more damage, have 100% increased range, and deal 25% of their damage as splash damage around the target.
Key: D
Spider Mines
Spider Mines
Mana: 45
Type: Regular
Cooldown: 14 seconds
Create 3 mines that deal 96 (+4% per level) damage and slow enemies by 25% for 1.5 seconds.
  • Mines last 35 seconds.
  • Mines are killed by a single instance of damage from a basic attack or a point-click ability while immune to Area of Effect damage.
Key: Q
Concussive Blast
Concussive Blast
Mana: 60
Type: Regular
Cooldown: 12 seconds
Deals 141 (+4% per level) damage and pushes enemies away.
Key: W
Neosteel Plating
Neosteel Plating
Mana: 30
Type: Regular
Cooldown: 12 seconds
Become immobile to increase Basic Attack range by 5, deal 25% splash damage, and deal 30% bonus damage to Minions and Structures.
  • Available in Tank Mode.
Key: E
Napalm Strike
Napalm Strike
Mana: 35
Type: Heroic
Cooldown: 6 seconds
Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds.
Key: R
Blunt Force Gun
Blunt Force Gun
Mana: 100
Type: Heroic
Cooldown: 70 seconds
Fire a missile across the battlefield, dealing 500 (+3% per level) damage to enemies in its path.
Key: R
Siege Thrusters
Siege Thrusters
Mana: 0
Type: Regular
Cooldown: 30 seconds
Increase Sgt. Hammer's Movement Speed by 60% for 4 seconds. Thrusters are always active while at the Altar.
Key: Z

Talents

1

Advanced Artillery
Advanced Artillery
Tier: 1
Increase Siege Mode's splash damage to 50% of Basic Attack damage, and increase its splash radius by 25%.
Ambush
Ambush
Tier: 1
Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 100% more damage.
Maelstrom Rounds
Maelstrom Rounds
Tier: 1
Cooldown: 60 seconds
Activate to increase Basic Attack damage dealt by 40% for 5 seconds. Hitting Structures with Basic Attacks reduces the cooldown of Maelstrom Rounds by 5 seconds.

4

Barricade
Barricade
Tier: 4
Concussive Blast creates an impassable wall in front of Sgt. Hammer for 4 seconds.
Siege Tactics
Siege Tactics
Tier: 4
Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds.
Regenerative Bio-Steel
Regenerative Bio-Steel
Tier: 4
Basic Attacks while in Siege Mode heal for 15% of the damage dealt.

7

Graduating Range
Graduating Range
Tier: 7
While in Siege Mode, Basic Attack range is increased by 1.1 every 3 seconds, up to 3.3.
Hover Siege Mode
Hover Siege Mode
Tier: 7
Sgt. Hammer can move at 25% Movement Speed while in Siege Mode.
Pulse Detonation Core
Pulse Detonation Core
Tier: 7
Spider Mines detonate 3 times over 3 seconds.

10

Blunt Force Gun
Blunt Force Gun
Tier: 10
Fire a missile across the battlefield, dealing 500 (+3% per level) damage to enemies in its path.
Napalm Strike
Napalm Strike
Tier: 10
Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds.

13

Hyper-Cooling Engines
Hyper-Cooling Engines
Tier: 13
While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds.
Tactical Mine Deployment
Tactical Mine Deployment
Tier: 13
Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%.
Entrenched
Entrenched
Tier: 13
While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%.

16

Giant Killer
Giant Killer
Tier: 16
Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
Executioner
Executioner
Tier: 16
Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds.
Mechanical Know-how
Mechanical Know-how
Tier: 16
Neosteel Plating grants 5% maximum Health as a Shield for 2 seconds. If this Shield is destroyed, Basic Attack damage is increased by 50% for 5 seconds.

20

Advanced Lava Strike
Advanced Lava Strike
Tier: 20
Napalm Strike's range is increased by 75% and its impact does 50% more damage.
Orbital BFG
Orbital BFG
Tier: 20
Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits.
Shrapnel Mines
Shrapnel Mines
Tier: 20
Upon detonating, Spider Mines reduce the armor of enemy Heroes hit by 10 for 3 seconds.
Ultra Capacitors
Ultra Capacitors
Tier: 20
Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 5% Attack Speed for 5 seconds, up to 40%.
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