Probius - / talentedheroes.com
Heroes of the Strom Heroes: Probius Wiki, Database, Talents, Guides, Abilities

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/ Specialist / Melee / Diablo
HP: 1310 ( +0 Per Level)
HP Regen: 273 ( +0 Per Level)
Mana: 0 ( +0 Per Level)
Mana Regen: 0 ( +0 Per Level)
Attack Damage: 34 ( +0 Per Level)
Attack Speed: 111

Abilities

Warp In Pylon
Warp In Pylon
Mana: 0
Type: Trait
Cooldown: 12 seconds
Warp in a Pylon that generates a Power Field and grants vision of the surrounding area. Probius only regenerates mana while inside a Power Field. Up to 2 Pylons can be active at a time.
Key:
Disruption Pulse
Disruption Pulse
Mana: 75
Type: Regular
Cooldown: 3 seconds
Fire a burst of energy forward, dealing 142 (+5% per level) damage to all enemies it passes through. Hitting the center of a Warp Rift will cause it to explode, dealing additional damage.
Key: Q
Warp Rift
Warp Rift
Mana: 150
Type: Regular
Cooldown: 6 seconds
Open an unstable Warp Rift at a location that takes 1.25 seconds to arm, which then slows nearby enemies by 25% lasting 9 seconds.
Armed Warp Rifts explode when hit by Disruption Pulse, dealing 261 (+5% per level) damage to nearby enemies.
Key: W
Photon Cannon
Photon Cannon
Mana: 0
Type: Regular
Cooldown: 15 seconds
Warp in a Photon Cannon that deals 105 (+4% per level) damage per second. Lasts for 13 seconds.
Must be placed within a Pylon's Power Field. Deactivates if it doesn't have a Pylon powering it.
Key: E
Pylon Overcharge
Pylon Overcharge
Mana: 100
Type: Heroic
Cooldown: 80 seconds
Increase the size of Pylon power fields and allow them to attack enemies within it for 48 (+4% per level) damage per second. Lasts 10 seconds.

* Prioritizes Heroes.
Key: R
Null Gate
Null Gate
Mana: 100
Type: Heroic
Cooldown: 30 seconds
Vector Targeting. Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 17 (+4% per level) damage per second and are slowed by 80% for as long as they remain in contact with it.
Key: R
Worker Rush
Worker Rush
Mana: 0
Type: Regular
Cooldown: 30 seconds
Activate to gain an additional 50% Movement Speed for 5 seconds. Taking damage ends this effect early.
Passive: Probius moves 10% faster by hovering over the ground.
Key: Z

Talents

1

Echo Pulse
Echo Pulse
Tier: 1
Disruption Pulse now returns to Probius 1.25 seconds after reaching its target, dealing 75% damage on the return trip.
Warp Resonance
Warp Resonance
Tier: 1
❢ Quest: Hit Heroes with Warp Rift explosions.
❢ Reward: After hitting 10 Heroes with Warp Rift explosions, increase the explosion damage by 100.
❢ Reward: After hitting 20 Heroes with Warp Rift explosions, Warp Rift gains 1 additional charge.
Gather Minerals
Gather Minerals
Tier: 1
❢ Quest: Enemy Heroes and Minions drop Minerals when killed. Collect them to increase the Health of Photon Cannons by 8, up to 560.
❢ Reward: After collecting 70 Minerals, Photon Cannons deal 25% more damage, can see over obstacles, and reveal nearby Cloaked units.

4

Photon Barrier
Photon Barrier
Tier: 4
While a Photon Cannon is alive and powered, Probius gains 30 Spell Armor.
Turbo Charged
Turbo Charged
Tier: 4
Worker Rush grants an additional 10% passive Movement Speed while in a Power Field, and its cooldown is reduced by 10 seconds.
Shield Capacitor
Shield Capacitor
Tier: 4
Probius gains permanent Shields equal to 10% of his max Health. Shields regenerate quickly as long as he hasn't taken damage recently.

7

Particle Accelerator
Particle Accelerator
Tier: 7
Disruption Pulse deals 10% more damage for each enemy or Warp Rift hit, up to 50%.
Rift Shock
Rift Shock
Tier: 7
Hitting an enemy Hero with Warp Rift explosion increases Probius's damage against them by 20% for 10 seconds.
Tower Defense
Tower Defense
Tier: 7
When Photon Cannon damages an enemy Hero, its cooldown is reduced by 1.25 seconds.

10

Pylon Overcharge
Pylon Overcharge
Tier: 10
Cooldown: 80 seconds
Increase the size of Pylon power fields and allow them to attack enemies within it for 48 (+4% per level) damage per second. Lasts 10 seconds.
Null Gate
Null Gate
Tier: 10
Cooldown: 40 seconds
Vector Targeting. Project a barrier of negative energy in the target direction that lasts 4 seconds. Enemies who touch the barrier take 17 (+4% per level) damage per second and are slowed by 80% for as long as they remain in contact with it.

13

Aggressive Matrix
Aggressive Matrix
Tier: 13
Pylon's Power Field grants allied Heroes 35% increased Attack Damage.
Power Overflowing
Power Overflowing
Tier: 13
Pylon's Power Field grants allied Heroes 10% increased Spell Power and 2 Mana per second.
Shield Battery
Shield Battery
Tier: 13
Pylon's Power Field grants allied Heroes 25 Shields per second, up to 108. Shields persist for 4.25 seconds after exiting a Pylon Power Field.

16

Quantum Entanglement
Quantum Entanglement
Tier: 16
Enemies continue to be slowed for 3 seconds after their last contact with a Warp Rift.
Gravity Well
Gravity Well
Tier: 16
Enemies are slowed more the closer they are to the center of the Warp Rift, up to a maximum slow of 60%.
Repulsor
Repulsor
Tier: 16
Enemies hit by a Warp Rift explosion are knocked away from the center.
Interference
Interference
Tier: 16
Enemy Heroes hit by Warp Rift detonations have their Spell Power reduced by 35% for 5 seconds.

20

Construct Additional Pylons
Construct Additional Pylons
Tier: 20
Probius can now have up to 3 active Pylons, and increase the damage of Pylon Overcharge by 25%.
Gate Keeper
Gate Keeper
Tier: 20
Null Gate lasts indefinitely if either end is within a Power Field. Only one Null Gate may be active at a time.
Shoot 'Em Up
Shoot 'Em Up
Tier: 20
Hitting a Warp Rift with Disruption Pulse causes 4 additional pulses that deal 50% damage to be fired from the impact location in different directions.
Additional Pulses do not benefit from Echo Pulse or Particle Accelerator.
Probius Loop
Probius Loop
Tier: 20
Whenever a Rift explosion hits 2 or more enemy Heroes, create a new Warp Rift in the same location.
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