Li-Ming - / talentedheroes.com
Heroes of the Strom Heroes: Li-Ming Wiki, Database, Talents, Guides, Abilities

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/ Assassin / Melee / Diablo
HP: 1232 ( +0 Per Level)
HP Regen: 257 ( +0 Per Level)
Mana: 0 ( +0 Per Level)
Mana Regen: 0 ( +0 Per Level)
Attack Damage: 63 ( +0 Per Level)
Attack Speed: 100

Abilities

Critical Mass
Critical Mass
Mana: 0
Type: Trait
Getting a Takedown will refresh the cooldown on all of your Abilities.
  • This includes all Basic, Heroic and Activatable Abilities, unless otherwise noted
Key:
Magic Missiles
Magic Missiles
Mana: 20
Type: Regular
Cooldown: 3 seconds
Fire three missiles toward an area, each dealing 147 (+3% per level) damage to the first enemy hit. These missiles do 50% damage to Structures.
Key: Q
Arcane Orb
Arcane Orb
Mana: 40
Type: Regular
Cooldown: 8 seconds
Fire an orb that powers up as it travels, dealing 135 (+3% per level) damage to the first enemy hit. The amount of damage dealt is increased the further it travels, up to 405 (+3% per level) damage.
  • Damage is calculated from the center of the orb to the location where it was cast.
Key: W
Teleport
Teleport
Mana: 30
Type: Regular
Cooldown: 5 seconds
Teleport a short distance instantly.
Key: E
Disintegrate
Disintegrate
Mana: 80
Type: Heroic
Cooldown: 30 seconds
Channel a powerful beam, dealing 440 (+5% per level) damage over 2.5 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Key: R
Wave of Force
Wave of Force
Mana: 80
Type: Heroic
Cooldown: 20 seconds
Knock away all enemies from an area and deal 160(+5% per level) damage.
Key: R

Talents

1

Force Armor
Force Armor
Tier: 1
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor against the next enemy Ability, reducing the damage taken by 50%. Can only gain 1 charge per cast, up to 4 charges maximum.
Astral Presence
Astral Presence
Tier: 1
Your Mana regeneration is increased by 100% while below 25% Mana.
Power Hungry
Power Hungry
Tier: 1
Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds.
  • Subsequent globes refresh duration
  • Stacks additively with other sources of Spell Power.
Aether Walker
Aether Walker
Tier: 1
If you haven't taken damage in the last 5 seconds, Teleport costs no Mana and its cooldown is decreased by 2 seconds.

4

Dominance
Dominance
Tier: 4
Takedowns restore 20% of your maximum Health.
Charged Blast
Charged Blast
Tier: 4
Basic Attacking a target recently hit by a Magic Missile does an extra 87 (+4% per level) damage.
Triumvirate
Triumvirate
Tier: 4
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 50%.

7

Seeker
Seeker
Tier: 7
If three Magic Missiles hit the same target, the third one deals an additional 125 (+4% per level) damage.
Zei's Vengeance
Zei's Vengeance
Tier: 7
Arcane Orb does up to 25% more damage to enemies based on distance. Additionally, it's cooldown is reduced by 2 seconds.
  • Cooldown reduction is permanent.
  • Stacks multiplicatively with Spell Power and Arcane Orbit
  • Currently, only increases damage at max range by ~17% (Bug?)
Calamity
Calamity
Tier: 7
Teleport does 300 (+3% per level) damage to enemy Heroes near your destination.

10

Disintegrate
Disintegrate
Tier: 10
Channel a powerful beam, dealing 440 (+5% per level) damage over 2.5 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
  • Damage is dealt in 40 ticks of 11 damage
Wave Of Force
Wave Of Force
Tier: 10
Knock away all enemies from an area and deal 160 (+5% per level) damage.

13

Cannoneer
Cannoneer
Tier: 13
When you use an Ability, increase your next Basic Attack by 75% and cause it to deal Spell damage instead of Physical. Stacks up to 3 times.
Illusionist
Illusionist
Tier: 13
If Li-Ming loses more than 20% of her (max) Health at once, its Cooldown is instantly refreshed.
This effect has 4 second cooldown.
Passive: Increases Teleport range by 50%.
  • This cooldown is not reset by Critical Mass.
Glass Cannon
Glass Cannon
Tier: 13
Increases your Spell Power by 15%, but decreases your maximum Health by 15%.

16

Fireflies
Fireflies
Tier: 16
Drastically increases Magic Missiles speed. Its cooldown is reduced by 1 second and its Mana cost is reduced by 5.
Arcane Orbit
Arcane Orbit
Tier: 16
Arcane Orb travels 25% farther, doing up to 25% more damage.
  • Stacks multiplicatevily with Spell Power and Zei's Vengeance
Mirrorball
Mirrorball
Tier: 16
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
Diamond Skin
Diamond Skin
Tier: 16
When you Teleport, gain 20% of your maximum Health as a Shield for 4 seconds.

20

Tal Rasha's Elements
Tal Rasha's Elements
Tier: 20
Using abilities grants 5% Spell Power, up to a maximum of 20%. This bonus is reset when the same ability is used within a chain.
  • Using any Ability twice within a 4 Ability chain resets the bonus.
  • Upon reaching 20% bonus, the next Ability used resets the bonus.
  • Spell Power is applied after the Ability has been cast and only the next Ability.
  • Stacks additively with other sources of Spell Power.
Repulsion
Repulsion
Tier: 20
Increases Wave of Force knockback distance by 150% and increases its cast range by 100%.
Temporal Flux
Temporal Flux
Tier: 20
Disintegrate gradually slows enemies caught in its beam, to a maximum of 60%.
  • The slow ends and resets immediately, if target is not getting hit by Disintegrate
Archon: Pure Power
Archon: Pure Power
Tier: 20
Activate to enter Archon form, allowing you to repeatedly use Disintegrate, but be unable to cast other Abilities.
  • Archon form lasts indefinitely once cast and can be disabled after 1 second by reactivating the Ability. Has 10 second cooldown upon leaving Archon form.
  • Entering Archon form replaces Wave of Force and Disintegrate with Archon's Disintegrate, which has no Mana cost and can be freely toggled on and off with 1 second cooldown between toggles.
  • Archon's Disintegrate has separate cooldown from normal Disintegrate and can be used, even if latter is on cooldown.
  • Li-Ming is unable to mount while in Archon form.
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