Gul'dan - / talentedheroes.com
Heroes of the Strom Heroes: Gul'dan Wiki, Database, Talents, Guides, Abilities

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/ Assassin / Melee / Diablo
HP: 1700 ( +0 Per Level)
HP Regen: 354 ( +0 Per Level)
Mana: 0 ( +0 Per Level)
Mana Regen: 0 ( +0 Per Level)
Attack Damage: 60 ( +0 Per Level)
Attack Speed: 1

Abilities

Life Tap
Life Tap
Mana: 0
Type: Trait
Cooldown: 5 seconds
222 Life (+4% per level)
Gul'dan does not regenerate Mana. Activate to restore 25% mana.

* Cannot be used, if Gul'dan is at maximum Mana or if using Life Tap would be lethal.
* Life Tap's cost equals to 13% of your maximum Health.
Key: D
Fel Flame
Fel Flame
Mana: 75
Type: Regular
Cooldown: 15 seconds
Release a wave of flame, dealing 200 (+4.5% per level) damage to enemies.
Key: Q
Drain Life
Drain Life
Mana: 0
Type: Regular
Cooldown: 10 seconds
Drain the life from an enemy over 3 seconds, dealing 132 (+4% per level) damage per second and healing Gul'dan for 188 (+4% per level) Health per second.

* Stationary channel, can be cancelled by reactivating the Ability
* Damage and Healing are dealt 4 ticks/second to a total of 12 ticks
Key: W
Corruption
Corruption
Mana: 80
Type: Regular
Cooldown: 14 seconds
Call forth three bursts of shadow energy, dealing 204(+4.5% per level) damage over 6 seconds. Corruption can stack up to 3 times on an enemy.

* Damage is dealt 1 tick per second, but individually for every burts hit
* Hero can't be hit with more than 3 bursts. Further bursts don't refresh the duration or increase the damage.
Key: E
Horrify
Horrify
Mana: 80
Type: Heroic
Cooldown: 90 seconds
After 0.5 seconds deal 120 (+4% per level) damage to enemy Heroes in an area and Fear them for 2 seconds. While Feared, Heroes are Silenced and forced to run away from Horrify's center.
Key: R
Rain of Destruction
Rain of Destruction
Mana: 90
Type: Heroic
Cooldown: 100 seconds
Channel to summon a rain of meteors in an area for 7 seconds. Each meteor deals 165 (+4% per level) damage in a small area.

* Spawns total of 56 meteors in randomly chosen points in the AoE.
Key: R

Talents

1

Chaotic Energy
Chaotic Energy
Tier: 1
❢ Quest: Gathering a Regen Globe causes your next Basic Ability with a Mana cost to refund 40 Mana.
❢ Reward: After Gathering 20 Regen Globes your Basic Ability Mana costs are permanently reduced by 20.
Glyph of Drain Life
Glyph of Drain Life
Tier: 1
Increases the cast range of Drain Life by 25%.
Pursuit of Flame
Pursuit of Flame
Tier: 1
❢ Quest: Hit 40 enemy Heroes with Fel Flame.
❢ Reward: Fel Flame's radius is increased by 10%.
Echoed Corruption
Echoed Corruption
Tier: 1
❢ Quest: Hit 40 enemy Heroes with Corruption.
❢ Reward: After the third strike, Corruption strikes 3 times in the opposite direction.

4

Consume Soul
Consume Soul
Tier: 4
Cooldown: 30 seconds
Instantly kill an enemy Minion and heal for 800 (380 + 4% per level) Health. Stores 2 charges.
Health Funnel
Health Funnel
Tier: 4
If an enemy dies while under the effect of Drain Life, the cooldown is instantly refreshed.
Improved Life Tap
Improved Life Tap
Tier: 4
Life Tap now restores 35% Mana.

7

Devour the Frail
Devour the Frail
Tier: 7
Drain Life deals 50% more damage to enemies below 50% Health.
Bound by Shadow
Bound by Shadow
Tier: 7
Each enemy Hero hit with Fel Flame reduces the cooldown of Corruption by 1 second.
Curse of Exhaustion
Curse of Exhaustion
Tier: 7
Upon expiration, Corruption slows enemy Movement Speed by 50% for 2.5 seconds.
Hunger for Power
Hunger for Power
Tier: 7
Increases Ability Power by 15% but reduces healing received from allies by 25%.

* Healing from Gul'dan's Abilities and Talents is not reduced.
* Healing from Fountains and Regeneration Globes is also reduced.

10

Horrify
Horrify
Tier: 10
Cooldown: 80 seconds
After a short delay, deal 263 (125 + 4% per level) damage and fear enemy Heroes in the area for 2 seconds.
Rain of Destruction
Rain of Destruction
Tier: 10
Cooldown: 100 seconds
Summon a rain of meteors in an area for 7 seconds. Each meteor deals 362 (172 + 4% per level) damage in a small area.

13

Dark Bargain
Dark Bargain
Tier: 13
Your maximum Health is permanently increased by 25% but your Death Respawn time is increased by 15 seconds.
Harvest Life
Harvest Life
Tier: 13
Drain Life heals for 50% more Health when used on Heroes.
Fel Armor
Fel Armor
Tier: 13
Hitting an enemy Hero with Fel Flame grants 40 Spell Armor for 2.5 seconds, reducing Ability Damage taken by 40%.
Healthstone
Healthstone
Tier: 13
Cooldown: 60 seconds
Activate to heal for 25% of your maximum Health.

16

Rampant Hellfire
Rampant Hellfire
Tier: 16
Fel Flame's damage is increased by 8% for 5 seconds when hitting an enemy Hero. This can stack up to 5 times.
Ruinous Affliction
Ruinous Affliction
Tier: 16
Corruption deals an additional 78 (+4% per level) damage on impact. If the enemy is hit by all three strikes, the third strike deals 233(+4% per level) damage.
Darkness Within
Darkness Within
Tier: 16
After using Life Tap, the next ability you cast has 25% increased Ability Power.

20

Demonic Circle
Demonic Circle
Tier: 20
Cooldown: 60 seconds
Summon a Demonic Circle at your location. Activate to teleport to the Demonic Circle.

* Gives you two activatables: one for setting the circle and one for teleporting to it.
* Setting up the circle requires 1 second Channel and has one second cooldown.
* Teleporting is instant.
Haunt
Haunt
Tier: 20
Increases the duration of Horrify by 1 second, and while Feared, enemies lose 25 Armor, causing them to take 25% increased damage.
Deep Impact
Deep Impact
Tier: 20
Rain of Destruction slows enemies Movement Speed by 90% for 0.5 seconds.
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