Cassia - / talentedheroes.com
Heroes of the Strom Heroes: Cassia Wiki, Database, Talents, Guides, Abilities

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/ Assassin / Melee / Diablo
HP: 1660 ( +0 Per Level)
HP Regen: 400 ( +0 Per Level)
Mana: 0 ( +0 Per Level)
Mana Regen: 0 ( +0 Per Level)
Attack Damage: 130 ( +0 Per Level)
Attack Speed: 133

Abilities

Avoidance (Trait)
Avoidance (Trait)
Mana: 0
Type: Trait
While moving unmounted, Cassia gains 65 Physical Armor against Heroic Basic Attacks, reducing the damage taken by 65%.
Key:
Lightning Fury
Lightning Fury
Mana: 30
Type: Regular
Cooldown: 4 seconds
Hurl a lightning javelin that deals 175 (+4% per level) damage to the first enemy hit and splits into two lightning bolts that deal 175 (+4% per level) damage to enemies in their path.
Key: Q
Blinding Light
Blinding Light
Mana: 70
Type: Regular
Cooldown: 15 seconds
After 0.5 seconds, Blind enemies in the target area for 2 seconds.
Passive: Cassia deals 20% increased damage to Blinded targets.
Key: W
Fend
Fend
Mana: 40
Type: Regular
Cooldown: 8 seconds
Charge at an enemy, and upon arriving channel for 1.5 seconds, dealing 78 (+4% per level) damage to enemies in front of Cassia every 0.25 seconds.
Deals 50% reduced damage to non-Heroes

* Actually deals ticks of 39 damage every 0.125 seconds to a total of 12 ticks over it's duration
* Maximum damage with untalented Fend is 468 (+4% per level)
.
Key: E
Ball Lightning
Ball Lightning
Mana: 60
Type: Heroic
Cooldown: 60 seconds
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 (+4% per level) damage to enemies hit.

* Prioritises enemy heroes and only bounces back to Cassia, if there are no enemy heroes in its bounce range
* Ball Lightning going through Cassia counsumes a bounce normally.
Key: R
Valkyrie
Valkyrie
Mana: 60
Type: Heroic
Cooldown: 60 seconds
Summon a Valkyrie that rushes to Cassia after 0.75 seconds, pulling the first enemy Hero hit, dealing 225 (+4% per level) damage and Stunning them for 0.5 seconds at the end of her path.
The Valkyrie knocks back all other enemy Heroes in her way.
Key: R

Talents

1

Thunderstroke
Thunderstroke
Tier: 1
❢ Quest: Hit Heroes with Lightning Fury.
❢ Reward: After hitting 20 Heroes, increase Lightning Fury's damage by 100 (+4% per level).
❢ Reward: After hitting 40 Heroes, Lightning Fury gains a second charge and its Mana cost is reduced from 30 to 15.

* Bonus damage from Thunderstroke is not affected by Scaling.
Charged Strikes
Charged Strikes
Tier: 1
Cooldown: 20 seconds
Activate to increase Basic Attack damage by 20% for 8 seconds and cause Basic Attacks against non-Structures to bounce to nearby enemy Heroes for 8 seconds.
Seraph's Hymn
Seraph's Hymn
Tier: 1
Reduce Blinding Light's Mana cost from 70 to 40. Basic Attacks against Blinded enemies reduce the cooldown of Blinding Light by 2 seconds.

* With Cassia's Attack Speed it is possible to reduce the cooldown of Blinding Light by a maximum of 12 seconds

4

Ring of the Leech
Ring of the Leech
Tier: 4
Cassia heals for 25% of the damage she deals to Blinded enemies.
Inner Light
Inner Light
Tier: 4
Whenever Cassia is Stunned or Rooted, Blinding Light is cast at her location.
This effect has a 6 second cooldown.
Passive: Blinding Light's radius is increased by 25%.

* Inner Light's cooldown is separate from Blinding Light's
Plate of the Whale
Plate of the Whale
Tier: 4
Regenerate 5 Health per second while Avoidance is active.
❢ Quest: For every 5 Basic Attacks absorbed with Avoidance, it regenerates an additional 1 Health per second.
❢ Reward: None

7

Impale
Impale
Tier: 7
Enemies below 50% Health take 50% increased damage from Fend.
War Traveler
War Traveler
Tier: 7
Cassia gains 4% Movement Speed every 0.5 seconds while Avoidance is active, up to 15%. This bonus is reset when Cassia stops moving or uses an Ability.
Surge of Light
Surge of Light
Tier: 7
After taking 500 (+4% per level) damage with Avoidance active, Cassia can activate Avoidance to deal 225 (+4% per level) damage to enemies around her.

10

Ball Lightning
Ball Lightning
Tier: 10
Cooldown: 60 seconds
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 (+4% per level) damage to enemies hit.
Valkyrie
Valkyrie
Tier: 10
Cooldown: 90 seconds
Summon a Valkyrie that rushes to Cassia after 0.75 seconds, pulling the first enemy Hero hit, dealing 225 (+4% per level) damage and Stunning them for 0.5 seconds at the end of her path. The Valkyrie knocks back all other enemy Heroes in her way.

13

Grounding Bolt
Grounding Bolt
Tier: 13
Lightning Fury Slows enemies hit by 20% for 1.5 seconds.
Thundergod's Vigor
Thundergod's Vigor
Tier: 13
Enemy Heroes hit by the primary missile of Lightning Fury reduce its cooldown by 1 second.
Lunging Strike
Lunging Strike
Tier: 13
Increases Fend's range and area by 20% and its duration by 0.5 seconds.

* Increases total damage of Fend to 624 (+4% per level)

16

Pierce
Pierce
Tier: 16
The primary missile of Lightning Fury now pierces, but splits only when hitting Heroes.
Penetrate
Penetrate
Tier: 16
Enemies take 3% increased damage from Fend each consecutive hit

* Maximum damage increase to an untalented Fend is ~120% .
Martial Law
Martial Law
Tier: 16
Basic attacks against Stunned, Rooted, or Slowed enemy Heroes deal bonus damage equal to 3% of the Hero's maximum Health.

* Martial Law's damage is dealt in Ability Damage, but it is flagged to ignore any type of Armor

20

Infinite Lightning
Infinite Lightning
Tier: 20
Ball Lightning can now bounce indefinitely, and its cooldown is reduced by 3 seconds every time an enemy Hero is hit.

* It is possible to have multiple Ball Lightings up simultaneously
Imprisoning Light
Imprisoning Light
Tier: 20
Upon impaling a Hero, Cassia's Valkyrie creates a wave of light that deals 200 (+4% per level) damage to nearby enemies and Roots them for 3 seconds.

* The root area is slightly bigger than that of Blinding Light's with the Inner Light Talent
Titan's Revenge
Titan's Revenge
Tier: 20
Cassia's Basic Attacks now ignore Armor, and her Basic Attack range is increased by 2.

* Titan's Revenge ignores all Armor effects, including increased and reduced Armor.
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