Ana - / talentedheroes.com
Heroes of the Strom Heroes: Ana Wiki, Database, Talents, Guides, Abilities

""

/ Support / Melee / Diablo
HP: 1749 ( +0 Per Level)
HP Regen: 364 ( +0 Per Level)
Mana: 0 ( +0 Per Level)
Mana Regen: 0 ( +0 Per Level)
Attack Damage: 31 ( +0 Per Level)
Attack Speed: 133

Abilities

Shrike
Shrike
Mana: 0
Type: Trait
Basic Attacks apply a Dose to non-Structure enemies, dealing an additional 44 (+4% per level) damage over 5 seconds, and stacking up to 5 times.
Key:
Healing Dart
Healing Dart
Mana: 15
Type: Regular
Cooldown: 2 seconds
Fire a dart which heals the first allied Hero hit for 250 (+4% per level) Health.
Key: Q
Biotic Grenade
Biotic Grenade
Mana: 50
Type: Regular
Cooldown: 16 seconds
Toss a Grenade at the target area. Allied Heroes hit are are healed for 175 (+4% per level) Health and receive 25% increased healing for 4 seconds. Enemies hit take 60 (+4% per level) damage and receive 100% less healing for 2 seconds.
Key: W
Sleep Dart
Sleep Dart
Mana: 50
Type: Regular
Cooldown: 14 seconds
Fire a dart that puts the first enemy Hero hit to Sleep, rendering them unable to act for 3 seconds. Sleep's effects end instantly if the target takes damage after the first 0.5 seconds.
Cannot be used on Vehicles.
Key: E
Nano Boost
Nano Boost
Mana: 40
Type: Heroic
Cooldown: 50 seconds
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
Cannot be used on Ana.
Key: R
Eye of Horus
Eye of Horus
Mana: 75
Type: Heroic
Cooldown: 60 seconds
Assume a sniping position, gaining the ability to fire up to 8 specialized rounds with unlimited range. Rounds hit the first allied or enemy Hero or enemy Structure in their path. Allies are healed for 300 (+4% per level) and enemies are damaged for 175 (+4% per level). Deals 50% less damage to Structures.
Ana is unable to move while Eye of Horus is active.
Key: R

Talents

1

Grenade Calibration
Grenade Calibration
Tier: 1
❢ Quest: Hit enemy Heroes with Biotic Grenade.
❢ Reward: After hitting 10 Heroes, Biotic Grenade does 75% more damage per allied and enemy Hero hit.
❢ Reward: After hitting 20 Heroes, Biotic Grenade's duration on allies is increased from 3 seconds to 12 seconds, and its healing radius is increased by 100%.
Piercing Darts
Piercing Darts
Tier: 1
❢ Quest: Hit Heroes with Sleep Dart.
❢ Reward: After hitting 10 Heroes, Sleep Dart now hits 2 Heroes and its range is increased by 50%.
❢ Reward: After hitting 20 Heroes, Healing Dart now hits 2 Heroes and its range is increased by 50%.
Detachable Box Magazine
Detachable Box Magazine
Tier: 1
❢ Quest: Stack 5 Doses on an enemy Hero.
❢ Reward: After reaching maximum Dosage 5 times, Doses deal 50% increase damage to enemies with 5 Doses.
❢ Reward: After reaching maximum Dosage 15 times, unlock the Active Reload Ability, which can be activated to instantly gain 3 charges of Healing Dart.

4

Air Strike
Air Strike
Tier: 4
Activate to use Biotic Grenade with a 275% increased range, but Grenades thrown this way take 4 seconds to land.
Passive: Reduce Biotic Grenade cooldown by 4 seconds.
Overdose
Overdose
Tier: 4
Hitting enemies with Sleep Dart and Biotic Grenade applies 2 Doses.
Aim Down Sights
Aim Down Sights
Tier: 4
Shrike can be activated to increase vision radius by 112.5% and Basic Attack range by 2 but reduce Movement Speed by 20%. Lasts until canceled.

7

Temporary Blindness
Temporary Blindness
Tier: 7
After Sleep Dart's effects wear off, targets are Blinded for 2 seconds.
Mind-Numbing Agent
Mind-Numbing Agent
Tier: 7
Every Dose a Hero has reduces their Spell Power by 15%.
Debilitating Dart
Debilitating Dart
Tier: 7
Cooldown: 45 seconds
Activate to fire a dart which reduces the damage dealt by the first enemy Hero it hits by 50% for 4 seconds.

10

Nano Boost
Nano Boost
Tier: 10
Cooldown: 50 seconds
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.
Cannot be used on Ana.
Eye of Horus
Eye of Horus
Tier: 10
Cooldown: 60 seconds
Assume a sniping position, gaining the ability to fire up to 8 specialized rounds with unlimited range. Rounds hit the first allied or enemy Hero or enemy Structure in their path. Allies are healed for 300 and enemies are damaged for 175. Deals 50% less damage to Structures. Ana is unable to move while Eye of Horus is active.

13

Speed Serum
Speed Serum
Tier: 13
Healing Dart grants 25% Movement Speed to affected Heroes for 2 seconds.
Purifying Darts
Purifying Darts
Tier: 13
Healing Dart removes Roots and Slows from the target, and heals for 20% more when doing so.
Smelling Salts
Smelling Salts
Tier: 13
Healing Dart removes Stuns from the target, and grants them 50 Armor for 2 seconds when doing so.

16

Sharpshooter
Sharpshooter
Tier: 16
Healing Dart's healing is increased by 5% each time it heals a Hero, up to 50%. This bonus is reset if Healing Dart fails to hit a Hero.
Concentrated Doses
Concentrated Doses
Tier: 16
Increase Healing Dart's healing by 10% for each Dose active on enemy Heroes.
Contact Healing
Contact Healing
Tier: 16
Biotic Grenade heals for 30% more per allied and enemy Hero hit.

20

Nano Infusion
Nano Infusion
Tier: 20
Allies affected by Nano Boost heal for 50% of Spell Damage dealt.
Ballistic Advantage
Ballistic Advantage
Tier: 20
Eye of Horus rounds explodes upon impact, healing nearby allies for 300 and dealing 150 damage to nearby enemy Heroes.
Somnolent Doses
Somnolent Doses
Tier: 20
Upon stacking 5 Doses, Heroes are Slept for 2 seconds.
Dynamic Shooting
Dynamic Shooting
Tier: 20
Basic Attacks increase Attack Speed by 10% for 4 seconds, up to 100%.
Custom Optics
Custom Optics
Tier: 20
Increase the Aim Down Sights Basic Attack range bonus from 2 to 4.
TALENTEDHEROES.COM ©Copyright 2015 / Contact Us
This is a fan site. Heroes of the Storm is a registered trademark of Blizzard Entertainment, Inc. Certain graphics and content is owned by Blizzard Entertainment, Inc.